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3D Math Primer for Graphics and Game Development

Language EnglishEnglish
Book Hardback
Book 3D Math Primer for Graphics and Game Development Fletcher Dunn
Libristo code: 04374525
Publishers Taylor & Francis Inc, November 2011
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D... Full description
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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

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About the book

Full name 3D Math Primer for Graphics and Game Development
Author Fletcher Dunn
Language English
Binding Book - Hardback
Date of issue 2011
Number of pages 846
EAN 9781568817231
ISBN 1568817231
Libristo code 04374525
Weight 2116
Dimensions 195 x 239 x 41
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