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3D Math Primer for Graphics and Game Development

Language EnglishEnglish
E-book Adobe ePub DRM
Publishers A K Peters/CRC Press, November 2011
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D... Full description
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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for

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About the book

Full name 3D Math Primer for Graphics and Game Development
Language English
Binding E-book - Adobe ePub DRM
Date of issue 2011
Number of pages 846
EAN 9781498759892
Libristo code 40461429
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