LIBRISTO
LIBROAMANTO
mandatory
Become part of a community of book lovers from all over the world and get access to a whole bunch of benefits. Create an account for free
0
Austrian Post 5.49 DPD courier 3.99 DPD point 2.99

Dear customers, due to a public holiday, customer support is not available today. We will attend to your requests the next business day. Thank you for your understanding.

Real-Time Rendering, Fourth Edition

Language EnglishEnglish
Book Hardback
Book Real-Time Rendering, Fourth Edition Tomas Akenine-Moller
Libristo code: 19131679
Publishers Taylor & Francis Ltd, August 2018
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic thre... Full description
? points 282 b Top Top
115.09 VAT included
In stock at our supplier Shipping in 3-6 days
Austria Delivery to Austria

30-day return policy


Customers also purchased


Game Engine Architecture, Third Edition Jason Gregory / Book Hardback
common.buy 109.89
Top
Game Programming Patterns Robert Nystrom / Book Paperback
common.buy 38.79
Physically Based Rendering, fourth edition Matthew Pharr / Book Hardback
common.buy 138.89
Programming with 64-Bit ARM Assembly Language Stephen Smith / Book Paperback
common.buy 43.59
Top
The Art of Game Design Jesse Schell / Book Paperback
common.buy 75.59
Ray Tracing Gems Eric Haines / Book Hardback
common.buy 47.39
Top
The Art of Doing Science and Engineering Richard Hamming / Book Hardback
common.buy 28.79
OpenGL Programming Guide Dave Shreiner / Book Paperback
common.buy 67.09
Top
C Programming Language Brian W. Kernighan / Book Paperback
common.buy 60.09
Top
Effective Modern C++ Scott Meyers / Book Paperback
common.buy 53.19
Game Physics Engine Development Ian Millington / Book Paperback
common.buy 87.29
Ray Tracing Gems II Peter Shirley / Book Paperback
common.buy 60.49
Top
The Book of Bill Alex Hirsch / Book Hardback
common.buy 22.59
Procedural Content Generation in Games NOOR SHAKER / Book Paperback
common.buy 38.19
Art of Attack in Chess Vukovic / Book Paperback
common.buy 19.09
Top
2026 Cfa Curriculum Level I Box Set CFA Institute / Book Paperback
common.buy 247.29
Top
Deep Thinking Garry Kasparov / Book Paperback
common.buy 14.69
An Introduction to Chess Endgame Studies PERVAKOV OLEG / Book Paperback
common.buy 28.19
Uncommon Knowledge Tom Standage / Book Paperback
common.buy 10.29
Fantastic Origami Sea Creatures Hisao Fukui / Book Hardback
common.buy 16.49
Top
Systems Performance Brendan Gregg / Book Paperback
common.buy 61.49

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over th

Actress & Polyglot
EWA KASP for
Play video
Ewa Kasp
Libristo has the largest selection of foreign-language books. That’s why I buy my books there.

About the book

Full name Real-Time Rendering, Fourth Edition
Language English
Binding Book - Hardback
Date of issue 2018
Number of pages 1178
EAN 9781138627000
ISBN 9781138627000
Libristo code 19131679
Weight 2628
Dimensions 189 x 237 x 61
Give this book today
It's easy
1 Add to cart and choose Deliver as present at the checkout 2 We'll send you a voucher 3 The book will arrive at the recipient's address

You might also be interested in


Physically Based Rendering Matt Pharr / Book Hardback
common.buy 118.29
Great Movies Roger Ebert / Book Paperback
common.buy 18.09
Playing the Caro-Kann Lars Schandorff / Book Paperback
common.buy 24.29
Top
How to Win At Chess Levy Rozman / Book Hardback
common.buy 21.49
Top
Figure Drawing Andrew Loomis / Book Hardback
common.buy 31.99
Top
How to Reassess Your Chess Jeremy Silman / Book Paperback
common.buy 24.29
Fire on Board Alexei Shirov / Book Paperback
common.buy 25.79
Finish This Book Keri Smith / Book Paperback
common.buy 13.79
GPU Pro Wolfgang Engel / Book Hardback
common.buy 209.89
GPU Pro 7 Wolfgang Engel / Book Hardback
common.buy 131.79
Practical Shader Development Kyle Halladay / Book Paperback
common.buy 55.19
GPU Pro 6 Wolfgang Engel / Book Hardback
common.buy 126.09
Top
C++ Primer Stanley Lippman / Book Paperback
common.buy 61.49
Top
Effective C++ Scott Meyers / Book Paperback
common.buy 45.79
GPU Pro 2 Wolfgang Engel / Book Hardback
common.buy 196.39
Top
Computer Graphics From Scratch Gabriel Gambetta / Book Paperback
common.buy 36.59
Top
C++ Programming Language, The Bjarne Stroustrup / Book Hardback
common.buy 85.59
GPU Pro 4 Wolfgang Engel / Book Hardback
common.buy 209.89
GPU PRO 3 Wolfgang Engel / Book Hardback
common.buy 209.89
Top
Introduction to Algorithms, fourth edition Thomas H. Cormen / Book Hardback
common.buy 151.69
Game Balance Brenda M. Romero / Book Paperback
common.buy 79.79
GPU Pro 360 Guide to Rendering Engel / Book Paperback
common.buy 73.39
Unity 2018 Shaders and Effects Cookbook Alan Zucconi / Book Paperback
common.buy 58.29
Engineering a Compiler Keith Cooper / Book Paperback
common.buy 107.79

Login

Log in to your account. Don't have a Libristo account? Create one now!

 
mandatory
mandatory

Don’t have an account? Discover the benefits of having a Libristo account!

With a Libristo account, you'll have everything under control.

Create a Libristo account