DPD courier 6.49 Austrian Post 5.49 GLS courier 2.99

The Art of Game Design

A Book of Lenses, Third Edition

Language EnglishEnglish
Book Paperback
Book The Art of Game Design Jesse Schell
Libristo code: 20001899
Publishers Taylor & Francis Ltd, August 2019
Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by... Full description
? points 183 b
73.09 včetně DPH
In stock at our supplier Shipping in 3-5 days
Austria Delivery to Austria

30-day return policy


Customers also purchased


TOP
The Animator's Survival Kit Richard Williams / Paperback
common.buy 32.29
TOP
Game Programming Patterns Robert Nystrom / Paperback
common.buy 42.49
TOP
Press Reset / Paperback
common.buy 18.09
TOP
Designing Games Tynan Sylvester / Paperback
common.buy 47.89
TOP
Game Engine Architecture, Third Edition Jason Gregory / Hardback
common.buy 105.89
TOP
Blood, sweat, and pixels Jason Schreier / Paperback
common.buy 13.89
TOP
Algorithm Design Manual / Paperback
common.buy 63.19
TOP
Game Feel Swink / Paperback
common.buy 60.49
TOP
Kobold Guide to Board Game Design Mike Selinker / Paperback
common.buy 21.99
A Theory of Fun for Game Design Raph Koster / Paperback
common.buy 39.29
Real-Time Rendering, Fourth Edition Tomas Akenine-Moller / Hardback
common.buy 115.49

Presents over 100 sets of questions, or different lenses, for viewing a game’s design.

Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again.

New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.

About the book

Full name The Art of Game Design
Author Jesse Schell
Language English
Binding Book - Paperback
Date of issue 2019
Number of pages 610
EAN 9781138632059
ISBN 9781138632059
Libristo code 20001899
Weight 1212
Dimensions 233 x 191 x 26
Give this book today
It's easy
1 Add to cart and choose Deliver as present at the checkout 2 We'll send you a voucher 3 The book will arrive at the recipient's address

You might also be interested in


TOP
The Anatomy of Story John Truby / Paperback
common.buy 18.09
TOP
Designing Creatures and Characters Marc Taro Holmes / Hardback
common.buy 25.39
TOP
Refactoring Martin Fowler / Hardback
common.buy 49.99
TOP
Princeton Companion to Mathematics Gowers / Hardback
common.buy 112.99
TOP
Gestalt Therapy Practice Gro Skottun / Paperback
common.buy 48.09
Essential Math for Data Science Thomas Nield / Paperback
common.buy 57.19
Blueprints Visual Scripting for Unreal Engine 5 Brenden Sewell / Paperback
common.buy 84.59
Drawing Basics and Video Game Art Chris Solarski / Paperback
common.buy 22.39
Art of Game Design Schell / Hardback
common.buy 180.99
Games User Research Anders Drachen / Hardback
common.buy 71.69
Game Design Tools Diego Ricchiuti / Paperback
common.buy 66.49
Procedural Storytelling in Game Design Tanya X Short / Paperback
common.buy 78.19
Pattern Language for Game Design Christopher Barney / Paperback
common.buy 82.79
Next Level: Game Design Sandu Publications / Hardback
common.buy 44.89
Springer Handbook of Robotics Bruno Siciliano / Hardback
common.buy 532.49

Login

Log in to your account. Don't have a Libristo account? Create one now!

 
mandatory
mandatory

Don’t have an account? Discover the benefits of having a Libristo account!

With a Libristo account, you'll have everything under control.

Create a Libristo account