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3D Game Engine Architecture

Language EnglishEnglish
Book Hardback
Book 3D Game Engine Architecture David H. Eberly
Libristo code: 06667231
Publishers Taylor & Francis Inc, December 2004
A guide to the software engineering and programming of 3D engines. It talks about the process and sh... Full description
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A guide to the software engineering and programming of 3D engines. It talks about the process and shows how to construct the core elements of 3D systems, including data structures, the math system, and the object system. It explains how to manage data with scene graphs, how to build rendering and camera systems, and how to handle the details.

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About the book

Full name 3D Game Engine Architecture
Language English
Binding Book - Hardback
Date of issue 2004
Number of pages 752
EAN 9780122290640
ISBN 9780122290640
Libristo code 06667231
Weight 1800
Dimensions 194 x 240 x 40
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