LIBRISTO
LIBROAMANTO
mandatory
Become part of a community of book lovers from all over the world and get access to a whole bunch of benefits. Create an account for free
0
Austrian Post 5.49 DPD courier 3.99 DPD point 2.99

Vulkan Cookbook

Language EnglishEnglish
Book Paperback
Book Vulkan Cookbook Pawel Lapinski
Libristo code: 16268122
Publishers Packt Publishing Limited, April 2017
Work through recipes to unlock the full potential of the next generation graphics API—VulkanKey Feat... Full description
? points 104 b Top Top
42.59 VAT included
In stock at our supplier Shipping in 9-15 days
Austria Delivery to Austria

Up to 30 days for returns


Customers also purchased


Top
C++ Software Design Klaus Iglberger / Book Paperback
common.buy 62.89
Top
Clean Code Robert C. Martin / Book Paperback
common.buy 53.19
C++ Game Development By Example Siddharth Shekar / Book Paperback
common.buy 52.39
Mastering Node.js - Sandro Pasquali / Book Paperback
common.buy 58.29
Mastering JavaScript Ved Antani / Book Paperback
common.buy 51.39
Graphics Shaders Mike Bailey / Book Hardback
common.buy 139.99
Linux Sound Programming Jan Newmarch / Book Paperback
common.buy 82.89
Top
Game Programming Patterns Robert Nystrom / Book Paperback
common.buy 38.79
Top
The Pragmatic Programmer David Thomas / Book Hardback
common.buy 43.89
Top
Effective Modern C++ Scott Meyers / Book Paperback
common.buy 53.19
Learn Java 17 Programming - Second Edition Nick Samoylov / Book Paperback
common.buy 47.49
Harnessing Hibernate James Elliott / Book Paperback
common.buy 31.99
Oracle PL/SQL Best Practices 2e Steven Feuerstein / Book Paperback
common.buy 24.29
Top
Pro Git Scott Chacon / Book Paperback
common.buy 55.59
Top
C++20 - The Complete Guide Nicolai M. Josuttis / Book Hardback
common.buy 79.79
Top
Clean Architecture Robert C. Martin / Book Paperback
common.buy 31.39
Top
Effective C, 2nd Edition Seacord / Book Paperback
common.buy 47.39
Top
C++ Concurrency in Action,2E Anthony Williams / Book Paperback
common.buy 80.19
Top
Refactoring Martin Fowler / Book Hardback
common.buy 55.49
Practical Shader Development Kyle Halladay / Book Paperback
common.buy 55.19
Top
Modern CMake for C++ - Second Edition Rafał Świdziński / Book Paperback
common.buy 50.49
Top
Design Patterns Erich Gamma / Book Hardback
common.buy 50.89

Work through recipes to unlock the full potential of the next generation graphics API—Vulkan

Key Features



  • This book explores a wide range of modern graphics programming techniques and GPU compute methods to make the best use of the Vulkan API

  • Learn techniques that can be applied to a wide range of platforms desktop, smartphones, and embedded devices

  • Get an idea on the graphics engine with multi-platform support and learn exciting imaging processing and post-processing techniques



Book Description


Vulkan is the next generation graphics API released by the Khronos group. It is expected to be the successor to OpenGL and OpenGL ES, which it shares some similarities with such as its cross-platform capabilities, programmed pipeline stages, or nomenclature. Vulkan is a low-level API that gives developers much more control over the hardware, but also adds new responsibilities such as explicit memory and resources management. With it, though, Vulkan is expected to be much faster.


This book is your guide to understanding Vulkan through a series of recipes. We start off by teaching you how to create instances in Vulkan and choose the device on which operations will be performed. You will then explore more complex topics such as command buffers, resources and memory management, pipelines, GLSL shaders, render passes, and more. Gradually, the book moves on to teach you advanced rendering techniques, how to draw 3D scenes, and how to improve the performance of your applications.


By the end of the book, you will be familiar with the latest advanced techniques implemented with the Vulkan API, which can be used on a wide range of platforms.


What you will learn




  • Work with Swapchain to present images on screen

  • Create, submit, and synchronize operations processed by the hardware

  • Create buffers and images, manage their memory, and upload data to them from CPU

  • Explore descriptor sets and set up an interface between application and shaders

  • Organize drawing operations into a set of render passes and subpasses

  • Prepare graphics pipelines to draw 3D scenes and compute pipelines to perform mathematical calculations

  • Implement geometry projection and tessellation, texturing, lighting, and post-processing techniques

  • Write shaders in GLSL and convert them into SPIR-V assemblies

  • Find out about and implement a collection of popular, advanced rendering techniques found in games and benchmarks



Who this book is for


This book is ideal for developers who know C/C++ languages, have some basic familiarity with graphics programming, and now want to take advantage of the new Vulkan API in the process of building next generation computer graphics. Some basic familiarity of Vulkan would be useful to follow the recipes. OpenGL developers who want to take advantage of the Vulkan API will also find this book useful.

Actress & Polyglot
EWA KASP for
Play video
Ewa Kasp
Libristo has the largest selection of foreign-language books. That’s why I buy my books there.

About the book

Full name Vulkan Cookbook
Language English
Binding Book - Paperback
Date of issue 2017
Number of pages 700
EAN 9781786468154
ISBN 1786468158
Libristo code 16268122
Weight 1284
Dimensions 237 x 193 x 38
Give this book today
It's easy
1 Add to cart and choose Deliver as present at the checkout 2 We'll send you a voucher 3 The book will arrive at the recipient's address

You might also be interested in


Vulkan Programming Guide John M Kessenich / Book Paperback
common.buy 50.89
The Modern Vulkan Cookbook Mauricio Maurer / Book Paperback
common.buy 52.39
Learning Vulkan Parminder Singh / Book Paperback
common.buy 42.59
Linus iptables Pocket Reference Gregor Purdy / Book Paperback
common.buy 8.79
Oracle SQL?Plus Jonathan Gennick / Book Paperback
common.buy 31.99
Just Hibernate Madhusudhan Konda / Book Paperback
common.buy 32.29
Mastering Oracle SQL 2e Sanjay Mishra / Book Paperback
common.buy 39.69
GPU PRO 3 Wolfgang Engel / Book Hardback
common.buy 209.89
Fundamentals of Computer Graphics Marschner / Book Hardback
common.buy 181.49
Top
Mastering Embedded Linux Programming Frank Vasquez / Book Paperback
common.buy 72.99
Solutions Architect's Handbook Saurabh Shrivastava / Book Paperback
common.buy 93.59
Docker for Developers Richard Bullington-McGuire / Book Paperback
common.buy 46.49
Blender for Animation and Film-Based Production Miguel Angel Manrique / Book Paperback
common.buy 90.49
OpenGL Programming Guide Dave Shreiner / Book Paperback
common.buy 70.09
Top
Witchcraft. The Library of Esoterica Jessica Hundley / Book Hardback
common.buy 31.89
Top
Effective C++ Scott Meyers / Book Paperback
common.buy 45.79
Top
Wabi Sabi Beth Kempton / Book Hardback
common.buy 19.09
Geometry for Programmers Kaleniuk / Book Hardback
common.buy 66.79
The Higher Criticism and the Bible William Binnington Boyce / Book Paperback
common.buy 29.89
Witches Abroad Terry Pratchett / Book Paperback
common.buy 10.09
Art Of Cyberwarfare DIMAGGIO JON / Book Paperback
common.buy 29.69

Login

Log in to your account. Don't have a Libristo account? Create one now!

 
mandatory
mandatory

Don’t have an account? Discover the benefits of having a Libristo account!

With a Libristo account, you'll have everything under control.

Create a Libristo account
Book advisor Libroamiko
Hi, I'm Libroamiko, can I help?