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Procedural Generation in Game Design

Language EnglishEnglish
Book Paperback
Book Procedural Generation in Game Design Tanya Short
Libristo code: 15604068
Publishers Taylor & Francis Inc, June 2017
Making a game can be an intensive process, and if not planned accurately can easily run over budget.... Full description
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Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reducti

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About the book

Full name Procedural Generation in Game Design
Author Tanya Short
Language English
Binding Book - Paperback
Date of issue 2017
Number of pages 336
EAN 9781498799195
ISBN 9781498799195
Libristo code 15604068
Weight 554
Dimensions 156 x 233 x 25
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