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Making Videogames

Language EnglishEnglish
Book Hardback
Book Making Videogames DUNCAN HARRIS
Libristo code: 33532861
Publishers Thames & Hudson Ltd, March 2022
An in-depth visual guide presenting the captivating creative journeys behind the world's leading vid... Full description
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An in-depth visual guide presenting the captivating creative journeys behind the world's leading videogames. Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility.Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Tom Clancey's The Division, Control and Gran Turismo to cult breakthrough games including No Man's Sky and Fortnite, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world's most popular, but seldom fully understood, entertainment medium. The book's text orbits breathtaking, specially created imagery 'photographed' in-engine by the author, demonstrating the magic and method behind each studio's work. A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry.

About the book

Full name Making Videogames
Author DUNCAN HARRIS
Language English
Binding Book - Hardback
Date of issue 2022
Number of pages 256
EAN 9780500023143
ISBN 050002314X
Libristo code 33532861
Publishers Thames & Hudson Ltd
Weight 1518
Dimensions 286 x 222 x 28
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