LIBRISTO
LIBROAMANTO
Obligatoire
Accédez à une communauté d'amateurs de livres à travers le monde et bénéficiez d’une panoplie d'avantages. Créer un compte gratuitement
0
La Poste Autrichienne 5.49 Coursier DPD 3.99 Point DPD 2.99 Service de messagerie GLS 4.99

AI for Games Developers

Langue AnglaisAnglais
Livre Livre de poche
Livre AI for Games Developers David M Bourg
Code Libristo: 01330847
Éditeurs O'Reilly Media, août 2004
Advances in 3D visualization and physics-based simulation technology make it possible for game devel... Description détaillée
? points 78 b
31.99 TVA incluse
Stockage externe Expédition sous 14-21 jours
Autriche Livraison à Autriche

Jusqu'à 30 jours pour les retours


Les clients ont également acheté


Top
AI for Games, Third Edition Ian Millington / Livre Livre de poche
common.buy 57.89
Game Physics Engine Development Ian Millington / Livre Livre de poche
common.buy 87.29
Top
Wages of Destruction Adam Tooze / Livre Livre de poche
common.buy 21.89
Top
Game Programming Patterns Robert Nystrom / Livre Livre de poche
common.buy 38.79

Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more immersive games is improved artificial intelligence, or AI. Fortunately, advanced AI game techniques are within the grasp of every game developer--not just those who dedicate their careers to AI. If you're new to game programming or if you're an experienced game programmer who needs to get up to speed quickly on AI techniques, you'll find AI for Game Developers to be the perfect starting point for understanding and applying AI techniques to your games. Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throughout the entire book (written in C/C++). From basic techniques such as chasing and evading, pattern movement, and flocking to genetic algorithms, the book presents a mix of deterministic (traditional) and non-deterministic (newer) AI techniques aimed squarely at beginners AI developers. Other topics covered in the book include: * Potential function based movements: a technique that handles chasing, evading swarming, and collision avoidance simultaneously * Basic pathfinding and waypoints, including an entire chapter devoted to the A* pathfinding algorithm * AI scripting * Rule-based AI: learn about variants other than fuzzy logic and finite state machines * Basic probability * Bayesian techniques Unlike other books on the subject, AI for Game Developers doesn't attempt to cover every aspect of game AI, but to provide you with usable, advanced techniques you can apply to your games right now. If you've wanted to use AI to extend the play-life of your games, make them more challenging, and most importantly, make them more fun, then this book is for you.

Actrice & Polyglotte
EWA KASP pour
Lire la vidéo
Ewa Kasp
Libristo propose le plus grand choix de littérature étrangère. C’est pour cela que c’est ici que j’achète mes livres.

À propos du livre

Nom complet AI for Games Developers
Auteur David M Bourg
Langue Anglais
Reliure Livre - Livre de poche
Date de parution 2004
Nombre de pages 392
EAN 9780596005559
ISBN 0596005555
Code Libristo 01330847
Éditeurs O'Reilly Media
Poids 684
Dimensions 180 x 232 x 23
Offrez ce livre dès aujourd'hui
C’est simple
1 Ajouter au panier et choisir l'option Livrer comme cadeau à la caisse. 2 Nous vous enverrons un bon d'achat 3 Le livre arrivera à l'adresse du destinataire

Ceci pourrait également vous intéresser


Top
Vulkan 3D Graphics Rendering Cookbook - Second Edition Alexey Medvedev / Livre Livre de poche
common.buy 50.49
Introduction to 3D Game Programming with DirectX 12 Frank D. Luna / Livre Livre de poche
common.buy 47.39
3D Game Programming All in One, Third Edition Kenneth Finney / Livre Livre relié
common.buy 119.99
Game Programming in C++ Sanjay Madhav / Livre Livre de poche
common.buy 50.49
Top
Understanding the Linux Kernel 3e Daniel P Bovet / Livre Livre de poche
common.buy 55.19
Top
Tour of C++, A Bjarne Stroustrup / Livre Livre de poche
common.buy 39.29
Top
AI Engineering Chip Huyen / Livre Livre de poche
common.buy 61.29
Mobile Game Development with Unity Paris Buttfield-Addison / Livre Livre de poche
common.buy 52.79
Top
Federalist Papers Alexander Hamilton / Livre Livre de poche
common.buy 11.79
AI and Machine Learning For Coders Laurence Moroney / Livre Livre de poche
common.buy 52.09
Killer Game Programming in Java Andrew Davison / Livre Livre de poche
common.buy 47.39
Game AI Pro Steven Rabin / Livre Livre relié
common.buy 178.29
Journey to the West Čheng-en Wu / Livre Livre de poche
common.buy 56.49
Top
Invent Your Own Computer Games With Python, 4e Al Sweigart / Livre Livre de poche
common.buy 29.99
Using SQLite Jay A. Kreibich / Livre Livre de poche
common.buy 52.79
Unity 6 Game Development with C# Scripting Lem Apperson / Livre Livre de poche
common.buy 47.49
Top
Making Games with Python & Pygame Al Sweigart / Livre Livre de poche
common.buy 24.79
Unity 2022 Mobile Game Development - Third Edition John P. Doran / Livre Livre de poche
common.buy 55.39
Top
Vladimir Putin: Life Coach Rob Sears / Livre Livre relié
common.buy 14.69
Understanding Machine Learning Shai Shalev-Shwartz / Livre Livre relié
common.buy 75.89
All Boys Aren't Blue George M. Johnson / Livre Livre de poche
common.buy 10.29
Top
Spy x Family, Vol. 8 Tatsuya Endo / Livre Livre de poche
common.buy 10.29
Top
Bullet Train Kotaro Isaka / Livre Livre de poche
common.buy 11.49
Fizban's Treasury of Dragons: Dungeons & Dragons (DDN) Wizards RPG Team / Livre Livre relié
common.buy 57.69

Connexion

Connectez-vous à votre compte. Vous n'avez pas encore de compte Libristo ? Créez-en un maintenant !

 
Obligatoire
Obligatoire

Vous n'avez pas encore de compte ? Découvrez les avantages d’avoir un compte Libristo !

Avec un compte Libristo, vous aurez tout sous contrôle.

Créer un compte Libristo
Conseiller littéraire Libroamiko
Bonjour, je suis Libroamiko, puis-je vous aider ?