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GPGPU Programming for Games and Science

Language EnglishEnglish
E-book Adobe ePub DRM
Publishers A K Peters/CRC Press, August 2014
An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11GPGPU Programming for Games and S... Full description
? points 179 b
73.09 VAT included
In stock Immediate digital delivery


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An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering:RobustnessAccuracySpeedQuality source code that is easily maintained, reusable, and readableThe book primarily add

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