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Playing to Win

Sports, Video Games, and the Culture of Play

Language EnglishEnglish
Book Paperback
Book Playing to Win Robert Brookey
Libristo code: 07179108
Publishers Indiana University Press, January 2015
In this era of big media franchises, sports branding has crossed platforms, so that the sport, its t... Full description
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In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience. Editors Robert Alan Brookey and Thomas P. Oates trace this development back to the unexpected success of Atari's Pong in the 1970s, which provoked a flood of sport simulation games that have had an impact on every sector of the electronic game market. From golf to football, basketball to step aerobics, electronic sports games are as familiar in the American household as the televised sporting events they simulate. This book explores the points of convergence at which gaming and sports culture merge.

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About the book

Full name Playing to Win
Language English
Binding Book - Paperback
Date of issue 2015
Number of pages 252
EAN 9780253015020
ISBN 0253015022
Libristo code 07179108
Weight 416
Dimensions 153 x 231 x 18
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