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Narration in the Video Game

Language EnglishEnglish
Book Paperback
Book Narration in the Video Game Dominic Arsenault
Libristo code: 04334091
Publishers VDM Verlag Dr. Mueller E.K., October 2008
Do video games tell stories? And if they do, how and§why do they do so? In this study, Dominic Arsen... Full description
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Do video games tell stories? And if they do, how and§why do they do so? In this study, Dominic Arsenault§takes the reader through the battlefield of ludology§and narratology in video game studies, and argues for§a radically new narratological conception of the§video game. Like a Starcraft Zerg Drone, he extracts§ideas from the rich veins of new media and video game§studies, along with the latest developments of§narratology and French film theory, and morphs them§in with his own personal historical insights and§gameplay experience with video games and§pen-and-paper role-playing games. The resulting§theoretical approach finds that narration, as a§process, is intrinsic to video game playing,§independently of the cut-scenes usually much touted§by the proponents of interactive storytelling.§Academics with an interest in video game studies,§narratology or new media will find here a novel§perspective on a well-researched subject, while§like-minded students and amateur, professional and§prospective game developers will also appreciate the§quick, efficient and readable introduction to these§hot topics.

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About the book

Full name Narration in the Video Game
Language English
Binding Book - Paperback
Date of issue 2008
Number of pages 104
EAN 9783639091397
ISBN 3639091396
Libristo code 04334091
Weight 150
Dimensions 152 x 229 x 11
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