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Mathematical and Computer Programming Techniques for Computer Graphics

Language EnglishEnglish
Book Hardback
Book Mathematical and Computer Programming Techniques for Computer Graphics Peter Comninos
Libristo code: 01435384
Publishers Springer London Ltd, October 2005
Mathematical and Computer Programming Techniques for Computer Graphics introduces the mathematics an... Full description
? points 444 b
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Mathematical and Computer Programming Techniques for Computer Graphics introduces the mathematics and related computer programming techniques used in Computer Graphics. Starting with the underlying mathematical ideas, it gradually leads the reader to a sufficient understanding of the detail to be able to implement libraries and programs for 2D and 3D graphics. Using lots of code examples, the reader is encouraged to explore and experiment with data and computer programs (in the C programming language) and to master the related mathematical techniques.A simple but effective set of routines are included, organised as a library, covering both 2D and 3D graphics taking a parallel approach to mathematical theory, and showing the reader how to incorporate it into example programs. This approach both demystifies the mathematics and demonstrates its relevance to 2D and 3D computer graphics.

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