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Learning C++ by Creating Games with UE4

Language EnglishEnglish
Book Paperback
Book Learning C++ by Creating Games with UE4 William Sherif
Libristo code: 03202718
Publishers Packt Publishing Limited, February 2015
Learn C++ programming with a fun, real-world application that allows you to create your own games!Ke... Full description
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Learn C++ programming with a fun, real-world application that allows you to create your own games!

Key Features



  • Be a top programmer by being able to visualize programming concepts; how data is saved in computer memory, and how a program flows

  • Keep track of player inventory, create monsters, and keep those monsters at bay with basic spell casting by using your C++ programming skills within Unreal Engine 4

  • Understand the C++ programming concepts to create your own games



Book Description


Unreal Engine 4 is used to create top notch, exciting games by AAA studios, and learning to program in C++ needs some serious motivation.


Learning C++ by Creating Games With UE4 will start with the basics of C++: installing a code editor so you can begin to write C++ code. You will then learn how to write small, self-contained C++ programs that show you how to use the C++ language, without overwhelming you with too much code at the beginning. As we dig into more advanced C++ concepts, you will start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. By the end of this book, you should have a good grasp of how to program in C++.


What you will learn




  • Visualize and truly understand C++ programming concepts, such as how data is saved in computer memory and how program flow works

  • Write reusable code by grouping lines of code into functions

  • Learn how inheritance works-how traits of a base class are passed on to derived classes

  • Learn about dynamic allocation of new memory for your program

  • Design your own world using the UE4 editor

  • Practice programming by coding behaviors into your game world, including player inventory tracking, monsters, and NPCs

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About the book

Full name Learning C++ by Creating Games with UE4
Language English
Binding Book - Paperback
Date of issue 2015
Number of pages 342
EAN 9781784396572
ISBN 9781784396572
Libristo code 03202718
Weight 638
Dimensions 193 x 237 x 23
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