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Introduction to Game Development Using Processing

Language EnglishEnglish
Book Paperback
Book Introduction to Game Development Using Processing J. R. Parker
Libristo code: 05034930
Publishers Mercury Learning & Information, June 2015
This book will guide you through the basic game development process, covering game development topic... Full description
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This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML 5, and Android. It teaches basic game development including graphics, sound, artificial intelligence, animation, game engines, Web-based games, and more. You can create a small collection of complete computer games developed throughout the book. It uses Processing, a free, downloadable platform with a frame by frame display scheme that is perfect for computer games.

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About the book

Full name Introduction to Game Development Using Processing
Author J. R. Parker
Language English
Binding Book - Paperback
Date of issue 2015
Number of pages 350
EAN 9781937585402
ISBN 1937585409
Libristo code 05034930
Weight 776
Dimensions 176 x 227 x 18
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