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Interactivity, Game Creation, Design, Learning, and Innovation

7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings

Language EnglishEnglish
Book Paperback
Book Interactivity, Game Creation, Design, Learning, and Innovation Anthony L. Brooks
Libristo code: 20755243
Publishers Springer Nature Switzerland AG, January 2019
This book constitutes the refereed post-conference proceedings of two conferences: The 7 th EAI Inte... Full description
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This book constitutes the refereed post-conference proceedings of two conferences: The 7 th EAI International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2018), and the 3 rd EAI International Conference on Design, Learning, and Innovation (DLI 2018). Both conferences were hosed in Braga, Portugal, and took place October 24-26, 2018. The 51 revised full papers presented were carefully selected from 106 submissions. ArtsIT , Interactivity and Game Creation is meant to be a place where people in arts, with a keen interest in modern IT technologies, meet with people in IT, having strong ties to art in their works. The event also reflects the advances seen in the open related topics Interactivity (Interaction Design, Virtual Reality, Augmented Reality, Robotics) and Game Creation (Gamification, Leisure Gaming, GamePlay). ArtsIT has been successfully co-located with DLI as the design, learning and innovation frame the world of IT, opening doors into an increasingly playful worlds. So the DLI conference is driven by the belief that tools, techniques and environments can spark and nature a passion for learning, transformation domains such as education, rehabilitation/therapy, work places and cultural institutions.

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About the book

Full name Interactivity, Game Creation, Design, Learning, and Innovation
Language English
Binding Book - Paperback
Date of issue 2019
Number of pages 546
EAN 9783030061333
Libristo code 20755243
Weight 866
Dimensions 237 x 160 x 32
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