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1. General Introduction to the Theory of Games 2. Utility Theory 3. Extensive and Normal Forms 4. Two-Person Zero-Sum Games 5. Two-Person Non-Zero-Sum Non-Cooperative Games 6. Two-Person Cooperative Games 7. Theories of n-Person Games in Normal Form 8. Characteristic Functions 9. Solutions 10. psi-Stability 11. Reasonable Outcomes and Value 12. Applications of n-Person Theory 13. Individual Decision Making under Uncertainty 14. Group Decision Making Appendices 1. A Probabilistic Theory of Utility 2. The Minimax Theorem 3. First Geometrical Interpretation of a Two-Person Zero-Sum Game 4. Second Geometrical Interpretation of a Two-Person Zero-Sum Game 5. Linear Programing and Two-Person Zero-Sum Games 6. Solving Two-Person Zero-Sum Games 7. Games with Infinite Pure Strategy Sets 8. Sequential Compounding of Two-Person Games Bibliography Index
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