LIBRISTO
LIBROAMANTO
mandatory
Become part of a community of book lovers from all over the world and get access to a whole bunch of benefits. Create an account for free
0
Austrian Post 5.49 GLS courier 4.99 DPD courier 4.49 DPD point 3.49

Gameful Compositions in Interactive Computer Music

Language EnglishEnglish
Book Paperback
Book Gameful Compositions in Interactive Computer Music Paul Turowski
Libristo code: 49976405
Publishers Springer, Berlin, February 2026
This SpringerBrief introduces and examines digital gameful compositions (DGCs) in interactive comp... Full description
? points 111 b
45.49 VAT included
In stock at our supplier Shipping in 8-11 days
Austria Delivery to Austria

Up to 30 days for returns


Customers also purchased


Mutantes - Trajetória Musical Sergio Cohn / Book Paperback
common.buy 21.59
Universeel bankieren in India Priyadarshi Dash / Book Paperback
common.buy 45.89
Leide nicht - liebe / Book Paperback
common.buy 14.00
Antigone Walter Hasenclever / Book Hardback
common.buy 16.80
Rettet den Boden! Florian Schwinn / Book Hardback
common.buy 24.00
Misericordia Benito Perez Galdos / Book Paperback
common.buy 8.89

This SpringerBrief introduces and examines digital gameful compositions (DGCs) in interactive computer music, i.e. interdisciplinary new media works that substantially integrate both digital games and music performance. DGCs are performative, interactive musical works structured by game mechanics, in which the music emerges through the dynamic engagement of the player-performer within the system.

The book is organized into four chapters, exploring the conceptual, technical, and experiential dimensions of DGCs. Chapter 1 provides foundational context for understanding DGCs by tracing the historical and theoretical intersections of music and games. Next, chapter 2 focuses on the mechanics of DGCs and how these systems generate musical meaning. It examines how game mechanics can function as digital scores, musical instruments, and virtual performance spaces. Chapter 3 then explores the role of agency and experience in DGCs, focusing on how performers and audiences engage with these works. It applies semiotic frameworks to analyze how meaning emerges through interaction, and introduces concepts such as ergodicity, decision space, and the hierarchy of interactive forms. It also addresses the role of the audience, discussing transparency, participation, and the aesthetics of fun and play. Finally, chapter 4 looks toward the future of DGCs by examining how emerging technologies are reshaping the medium. It considers how these technologies expand the expressive potential of DGCs by enabling new forms of embodiment, interaction, and collaboration.

Actress & Polyglot
EWA KASP for
Play video
Ewa Kasp
Libristo has the largest selection of foreign-language books. That’s why I buy my books there.

About the book

Full name Gameful Compositions in Interactive Computer Music
Language English
Binding Book - Paperback
Date of issue 2026
Number of pages 97
EAN 9783032126818
Libristo code 49976405
Publishers Springer, Berlin
Weight 191
Dimensions 155 x 235
Give this book today
It's easy
1 Add to cart and choose Deliver as present at the checkout 2 We'll send you a voucher 3 The book will arrive at the recipient's address

You might also be interested in


Nitric Oxide Donors Amedea Seabra / Book Paperback
common.buy 119.09
Middleton Corner Wallace D Campbell / Book Paperback
common.buy 14.79
Temple Bar, The City Golgotha James Holbert Wilson / Book Paperback
common.buy 17.19
Fluid-Induced Seismicity Shapiro / Book Paperback
common.buy 56.99
I Stay Calm. I Wait My Turn! Two Little Ravens / Book Paperback
common.buy 8.49
Games, Gambling, and Probability Taylor / Book Paperback
common.buy 76.99

Login

Log in to your account. Don't have a Libristo account? Create one now!

 
mandatory
mandatory

Don’t have an account? Discover the benefits of having a Libristo account!

With a Libristo account, you'll have everything under control.

Create a Libristo account
Book advisor Libroamiko
Hi, I'm Libroamiko, can I help?