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GAME SOUND

Audiotechnische Aspekte in Computerspielen

Language GermanGerman
Book Paperback
Book GAME SOUND Oliver Szczypula
Libristo code: 06811973
Publishers VDM Verlag Dr. Müller, November 2007
Die Audiowiedergabe am Computer hat einen langen Weg hinter sich, der 1981 mit einem kläglichen Piep... Full description
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Die Audiowiedergabe am Computer hat einen langen Weg hinter sich, der 1981 mit einem kläglichen Piepsen auf dem IBM PC begann. Mit der Entwicklung von Soundchips und Soundkarten sowie der Möglichkeiten von Surround-Sound haben das Sounddesign und die Musik der Computerspiele schließlich eine Qualität erreicht, die einem Hollywood Film in nichts nachsteht. §Auch die Möglichkeiten des interaktiven Sounds haben sich stetig weiter entwickelt und bewirken, dass der Spieler vom Spiel regelrecht gefesselt und ins Spielgeschehen hineingezogen wird.§In diesem Buch gehen wir auf Umsetzung, Theorie und Praxis zu der Komponente Sound in Computerspielen ein. Es werden Grundlagen Herangehensweisen, sowie theoretische Hintergründe vermittelt.§Unsere Intention besteht darin, den Medienschaffenden im Bereich Game Sound einen praxisbezogenen Überblick an die Hand zu geben.

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About the book

Full name GAME SOUND
Language German
Binding Book - Paperback
Date of issue 2008
Number of pages 120
EAN 9783639020991
Libristo code 06811973
Weight 195
Dimensions 150 x 220 x 7
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