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With this book, emerging technology designers, engineers, and innovators will be inspired to look at rich new possibilities in software, hardware, robotics, genomics, connected environments, human embeddable computers, printables, and wearables. Designing for Emerging Technologies provides approaches to these topics and technologies in three areas focused on practical aspects of human interaction: policy design, system design, and tactical interaction frameworks and techniques. The coming wave of technological change will make the tumult and disruption of the past decade's digital and mobile revolutions look like a minor blip by comparison. This book will serve as a preliminary resource for methods, and ways to approach unique problem sets presented. Editor Jonathan Follett runs an annual conference based on the topics presented
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